Bug 563 - Req: Pause Workrave during full screen games
Status:
RESOLVED DUPLICATE
Component:
Build-Env
Version:
1.8.2
Hardware:
PC Windows
Importance:
P4 enhancement
Target Milestone:
---
Assignee:
Rob Caelers
URL:
Depends on:
Blocks:
Reported:
Oct 8 2006 22:23:51 UTC
by:
Michel
Modified:
Mar 11 2008 21:03:29 UTC
| Who | When | What | Removed | Added |
|---|---|---|---|---|
| Michel | Oct 8 2006 22:25:32 UTC | severity | normal | enhancement |
| Rob Caelers | Aug 27 2007 14:03:59 UTC | priority | P2 | P4 |
| Rob Caelers | Mar 11 2008 21:03:29 UTC | status | NEW | RESOLVED |
| resolution | DUPLICATE |
Description
Michel Oct 8 2006 22:23:51 UTC
Workrave pops up (and even blocks keys/mouse) even during full-screen games. I often forget to turn it off, resulting in sometimes unpredictable behaviour. So some sort of full screen awareness would be nice... Michel PS. Add version 1.8.3 to the bugzilla list :)
Comment 1
Kees-Jan Dijkzeul Oct 9 2006 09:39:33 UTC
I'd say this is a duplicate of bug 219 and bug 495
Comment 2
Michel Oct 9 2006 09:55:28 UTC
I had my search on open bugs, that explains why I didn't see these :) However I'd like to vote in favor of an option to turn full screen detection (should be possible since other applications can do it) on or off. The problem during games is, is that you don't get to see the popup of workrave, you just hear it. But if you miss the sound, the keys/mouse get locked.
Comment 3
Michel Oct 9 2006 10:01:51 UTC
In bug #396 there is a good idea. Put Workrave on hold when a program from a list of executables/processes is running. A list of processes is easy to get.
Comment 4
Rob Caelers Mar 11 2008 21:03:29 UTC
I'm settings this bug as duplicate of 219. This implies a 'wontfix'. I feel that Kees-Jan's arguments against are still valid. (o, and i did add 1.8.3 more than a year ago...:-) *** This bug has been marked as a duplicate of bug 219 ***