Bug 538 - Prelude window doesn't cope with negative coordinates
Status:
RESOLVED FIXED
Component:
GUI :: gtkmm
Version:
1.8.1
Hardware:
PC Windows
Importance:
P2 normal
Target Milestone:
---
Assignee:
Rob Caelers
URL:
Depends on:
Blocks:
Reported:
Jun 22 2006 11:53:55 UTC
by:
Kees-Jan Dijkzeul
Modified:
Aug 19 2006 21:36:53 UTC
WhoWhenWhatRemovedAdded
Rob CaelersAug 19 2006 21:36:53 UTCstatusNEWRESOLVED
resolutionFIXED
Description
Kees-Jan Dijkzeul  Jun 22 2006 11:53:55 UTC
I have a dual head system, with the secondary monitor located to the left of the primary one (hence having a negative x coordinate).

Now, when the pelude window(s) show, the algorithm that moves the windows out of the way gets confused. When I try to move the prelude window on the primary monitor out of the way, it remains stationary. Instead, the prelude window on the secondary monitor is moving.

So in summary:
- Two prelude windows are shown, one with negative coordinates (correct), one with positive coordinates (correct)
- When moving the mouse in the primary monitor (positive coordinates), the leftmost prelude window moves (negative coordinates, not correct)
- When moving the mouse in the secondary monitor (negative coordinates), there is no effect on either prelude window (not correct)

Sorry for spelling it out this far. I was not sure my initial explanation was clear. In fact, I'm not even sure I'm clear now :-)
Comment 1
Rob Caelers  Aug 19 2006 21:36:53 UTC
Fixed.