Bug 138 - Forced break should assume idle at first
Status:
RESOLVED FIXED
Component:
Core
Version:
unspecified
Hardware:
All All
Importance:
P3 normal
Target Milestone:
1.0.0
Assignee:
Rob Caelers
URL:
Depends on:
Blocks:
Reported:
Oct 30 2002 04:15:41 UTC
by:
Raymond Penners
Modified:
Oct 30 2002 09:12:09 UTC
| Who | When | What | Removed | Added |
|---|---|---|---|---|
| Raymond Penners | Oct 30 2002 08:40:49 UTC | target_milestone | --- | 1.0.0 |
| Rob Caelers | Oct 30 2002 09:05:36 UTC | status | NEW | ASSIGNED |
| Rob Caelers | Oct 30 2002 09:12:09 UTC | status | ASSIGNED | RESOLVED |
| resolution | FIXED |
Description
Raymond Penners Oct 30 2002 04:15:44 UTC
Be active and ignore all preludes until, at some time, a forced micro-pause window pops up. Result: the micropause-window displays "0:00", and the timer does not start counting until the micro-pause "idle time" has passed. Expected result: the timer should start counting immediately (i.e. the system should directly assume that the user is idle). If and only if the user is generates activity, the timer should halt. But not directly at the beginnin. "Innocent until proven guilty".
Comment 1
Rob Caelers Oct 30 2002 09:12:09 UTC
Fixed