Bug 1 - resetTimer() resets too much
Status:
RESOLVED FIXED
Component:
Core
Version:
unspecified
Hardware:
PC All
Importance:
P2 minor
Target Milestone:
---
Assignee:
Rob Caelers
URL:
Depends on:
Blocks:
Reported:
Aug 30 2002 22:50:33 UTC
by:
Rob Caelers
Modified:
Aug 30 2002 22:52:23 UTC
| Who | When | What | Removed | Added |
|---|---|---|---|---|
| Rob Caelers | Aug 30 2002 22:50:50 UTC | status | NEW | ASSIGNED |
| Rob Caelers | Aug 30 2002 22:52:23 UTC | status | ASSIGNED | RESOLVED |
| resolution | FIXED |
Description
Rob Caelers Aug 30 2002 22:50:33 UTC
resetTimer does not change the timer state (a running timer remains running, a stopped one remains stopped). This is done by setting most attributes to 0... Some attributes should keep their value (depending on state)